/*
 * This file is part of aion-lightning <aion-lightning.org>.
 * 
 * aion-lightning is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * aion-lightning is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.model.templates.spawns.riftspawns;

import com.aionemu.gameserver.model.templates.spawns.SpawnGroup2;
import com.aionemu.gameserver.model.templates.spawns.SpawnSpotTemplate;
import com.aionemu.gameserver.model.templates.spawns.SpawnTemplate;

/**
 * @author Source
 */
public class RiftSpawnTemplate extends SpawnTemplate {

	private int id;

	public RiftSpawnTemplate(SpawnGroup2 spawnGroup, SpawnSpotTemplate spot) {
		super(spawnGroup, spot);
	}

	public RiftSpawnTemplate(SpawnGroup2 spawnGroup, float x, float y, float z, byte heading, int randWalk, String walkerId,
			int staticId, int fly) {
		super(spawnGroup, x, y, z, heading, randWalk, walkerId, staticId, fly);
	}

	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

}